First off thanks!!! I tried to make a tutorial but it ended up extremely vague and more of a step-by-step of a headshot i drew today for this purpose whoops;;;
This is one layer but If it’s a complicated drawing then i’ll draw it out and line it with a thin brush with no pressure sensitivity, and then bucket fill the shapes on separate layers, usually 1 layer per character and one layer for the bg.
I also might do color adjustment layers and merge them down as I go but I got lucky this time and didn’t have to make any adjustments.
I work on one layer but every 30 minutes or before I begin a new stage (hair, the eyes) I’ll duplicate that layer and paint on the topmost one. This way I can check to see if I over-rendered by hiding the top layer. If i over-render or mess something up, then I have that back-up layer that I can go back to and start that part again.
Some additional things:
lost edges are where the edge of a shape bleeds into the other without any visible separation between the two. If you don’t need an edge consider getting rid of it for a more painterly look
The very very darkest shadows on skin are almost always warm. Even if the light source is cool, the nostril will be a warmer color than the rest of the skin.
warm light: cool shadows
cool light: warm shadows
Vary the hue here and there with little flecks of bright colors that harmonize with the local color of the object to make things pop
If the background is dark, draw a very thin orange or dark pinkish line where the skin meets the bg. This is called a corona and will make the skin look like it’s glowing
you don’t need to use pure black AND pure white in the same image every single time
The eye is drawn to hard edges, so use them where it counts!!
Read Richard Schmidt’s Alla Prima for more of this kind of stuff. I got most of these ideas from that book
and proko’s youtube channel
ps that’s makoto
That’s all I can think of right now!!
Can I just add that if you’re using Photoshop, and you’re like me and your hands are too shaky to make neat lasso lines…
Go to the paint brush tool and press ‘Q’. Now paint where you would draw the selection. It will come out as a transparent red. You canerase it with the eraser tool if you paint the red on somewhere you didn’t want it. It acts exactly like the normal paintbrush tool, with pressure sensitivity, fuzz, and opacity.
Now press ‘Q’again. The canvas inverse of the areas you painted will become a selection.
Much easier than trying to draw smooth lasso lines. And you can use ctrl+shift+I if you want to invert it so that the areas where you painted are selected.
This also works wonders with a soft brush for scanned or photographed lineart if you have a dark area that needs lightening up with curves.
A good tip!! I didn’t know you could do that in Photoshop but it looks like it’ll be extremely useful. After reading this I checked to see if Manga Studio has anything like that and I discovered the Selection pen, which does basically the same thing.
You can use this technique for feathers or scales or an armpit or anywhere you need a sharp edge without lines!!